更新情報


▽ ver7.0.1
・遊撃者の足止め性能を上昇。
・投擲士のメタル剥がし性能を上昇。
・錬金術師の休憩回数を他の職の休憩と別枠で10回に変更。(回数は画面表示なし)
・ラスボスのカウントダウンの不具合修正。

▽ ver7.0.0
・新モードの追加。

▽ ver3.0.1
・PROFESSIONALのステータス表アップ。
・狙撃主の攻撃力アップ、速度アップ。
・竜騎士のコストアップ。
・技師の攻撃力アップ、特殊能力ダウン。
・砲撃者のノックバック効果の増加。
・31ステージ以降の吸血量ダウン。
・銃士の攻撃力アップ。
・遊撃者の攻撃力アップ。


▽ ver3.0.0
・モードを追加。

●expansionモードとprofessionalモードの違い(重要)
・各職業のステータス微調整
・ステージ数の増加
・砲術士のノックバック効果をレベルアップで上昇するように修正。
・LimitOver開放

▽ ver2.1.4
・ステージ10のボスから得られる吸血ポイントを変更
・休憩経験値の回数の表示を修正
・Allrestボタンの追加
・hideボタンを押した際の透明度の修正

▽ ver2.1.3
・転職時にたまにコインが消える不具合再修正
・砲術士のノックバックがばらつく不具合の修正
・hide時のキャラの透明度の変更
・ゲームオーバー時のTipsがORIGINALモードのものだったのを修正

▽ ver2.1.2
・転職時にたまにコインが消える不具合修正
・キャラと影がずれる不具合の修正
・hideボタンを押すとキャラが攻撃モーションを行わなくなる不具合修正

▽ ver2.1.1
・バランス修正。
・捕縛士の停止能力を強化。
・狙撃者、魔剣士の攻撃速度アップ。
・ステージ21〜23の吸血量アップ。
・侍、魔剣士の攻撃範囲アップ。

▽ ver2.1.0
・バランス修正。
・hideボタンをおした時の透明度変更
・錬金術師の攻撃を一時停止から、敵の守備力を下げるように仕様を変更。
・竜騎士のレベルアップによる攻撃速度の上昇率をアップ。攻撃力調整。
・竜騎士のレベルアップに必要なコストが下がりました。
・遊撃者の飛行に対する攻撃力を下方調整
・海賊の攻撃は一定回数同じ敵に行うと、敵の所持金がなくなる。
・コイン、経験値の表示が消えるバグ修正。
・技師の停止能力を少し弱体化

▽ ver2.0.1
・バランス修正。
・1ステージに休憩で得られる経験値は10回までに修正。

▽ ver2.0.0
・モード追加。

●originalモードとexpansionモードの違い(重要)

→システム変更点
・Flyの敵が足止め中は地面に落ちる。(Flyではなくなり攻撃が通る)
・休憩できるステージかどうかの表示を追加。
・ステージ23では休憩できないように変更。
・ステージ24をボスステージではなく、mixに変更。
・OverLimitでは攻撃速度はあがらないように変更。
・キャラクターの画質を高画質に統一。
・レベルアップ時の必要ポイントの表示をアイコン化。
・ボス戦の音楽を追加。(前半ボス用と後半ボス用の2種類)
・後半のボスは特殊攻撃が利きにくいように変更。(音楽で区別可)
・効果音とBGMの音量設定バーを別にしました。
・得点の計算式を変更。
 ├村人残り人数(影響大)
 ├キャラクターレベル
 └敵に与えたダメージ(オーバーキルが有効)

→職業変更点
・3次職が4つ増加。
・各職業ステータス微調整、それにともない職業リスト更新。
・暗黒騎士の仕様を大幅変更。
・盗賊系の3次職はレベルアップにコインが必要になりました。
・3次職はレベル5までは通常にレベルアップし、6以上がOverLimitに変更。
・OverLimitに必要なものは、戦士、弓は経験値、盗賊はお金に変更。
・キャラクターレベルによって特殊効果がアップします。(足止め、鈍足など)


▽ ver1.0.9
・画質調整を可能に
・キャラ削除ボタン追加

▽ ver1.0.8
・英語版ステータス表追加

▽ ver1.0.7
・音量調節機能追加
・バグ修正。

▽ ver1.0.6
・ステージ数の表記の追加
・バグ修正。

▽ ver1.0.5
・右クリックメニューの修正
・バグ修正

▽ ver1.0.4
・ほんのちょっとバランス調整
・エンディングの敵を倒せないように調整
・バグ修正。

▽ ver1.0.3
・技師が少しやる気をだした。(技師強化)
・バグ修正。

▽ ver1.0.2
・バグ修正

▽ ver1.0.1
・バグ修正。


updateinfo


▽ ver7.0.1
・Rise of specific ability(slow) of Ranger.
・Rise of specific ability(vs metal) of Thrower.
・The rest frequency of the alchemist is separately changed to ten times with other occupations.
・The trouble of the countdown of the last boss is corrected.

▽ ver7.0.0
・A new mode was added.

▽ ver3.0.1
・The status table of Professional mode is opened to the public.
・The offensive power improvement and the speed of Sniper improve, too.
・The improvement cost of the dragon knight has increased.
・Down of ability of Mechanic that improves offensive power, and is special.
・Reinforcement of ability that Gunner pushes.
・The amount of sucking blood since 31 stages fell.
・Offensive power improvement of Arms。
・Offensive power improvement of Ranger.


▽ ver3.0.0
・A new mode was added.

●Difference between ExpansionMode and ProfessionalMode.(important)
・The balance was corrected.
・An increase in number of stages
・It was corrected that the effect of the knock backing of Gunner rose with the improvement.
・The LimitOver function was opened.

▽ ver2.1.4
・The sucking blood point that was able to be received from the boss of stage 10 was changed.
・The frequency display of the experience value obtained by the rest is corrected.
・The Allrest button was added.
・The transparency when the hide button is pushed is changed.

▽ ver2.1.3
・When Class change was done, trouble where the display of the coin disappeared was corrected.
・An uneven problem to the power that Gunner pushed was mended.
・The transparency when the hide button is pushed is changed.
・The problem whose content of Tips at game over is ORIGINAL MODE was corrected.

▽ ver2.1.2
・When Class change was done, trouble where the display of the coin disappeared was corrected.
・Trouble to which the character and the shadow shifted was corrected.
・When the hide button was pushed, trouble to which the character did not do the attack motion was corrected.

▽ ver2.1.1
・The balance was corrected.
・The forced stay ability of Trapper was strengthened.
・The attacking speed of Sniper and MagicKnight has quickened.
・The amount of sucking blood from stage 21 to 23 rose.
・The range of the attack of Samrai and MagidKnight broadened.

▽ ver2.1.0
・The balance was corrected.
・The transparency when the hide button is pushed is changed.
・The alchemist's attack is changed in the effect of lowering enemy's defensive skill from the temporary stop.
・The rate of increase of the attacking speed when the dragon knight raised the level went up.
・The cost necessary for dragon knight's LvUP fell.
・The offensive power to the flight of Ranger was weakened.
・Enemy's money on hand is lost when the pirate's attacking it to the same constant frequency enemy.
・Trouble where the display of coin and exp occasionally disappeared is corrected.
・The stop ability of Mechanic was weakened a little.

▽ ver2.0.1
・The balance was corrected.
・The experience value that was able to be acquired by using the rest in one stage became ten times.

▽ ver2.0.0
・A new mode was added.

●Difference between OriginalMode and ExpansionMode.(important)

→Update part of system
・The enemy of Fly is not Fly and becomes it at stop.
・It displayed whether the rest was possible or impossible.
・It came not to be able to take a rest in stage 23.
・Stage 24 is changed from the Boss stage to the Mix stage.
・The attacking speed doesn't go up even if over limit is done.
・The image quality of the character is united to the high-resolution.
・When raising the level, a necessary point is iconized.
・Boss's music is added. (two kinds)
・A special attack doesn't work easily to the boss in the latter half.(It judges it in music.)
・The BGM volume and the SE volume were divided.
・The computational method of the score is changed.
 ├Number of remainder of villagers (The influence is large).
 ├Character level
 └Damage given to enemy (The overkill is effective).

→Update part of job
・Four kinds of third job have increased.
・The status of each job is adjusted. The status list is updated.
・DarkLoad specification is greatly changed.
・The coin is necessary for a thief and third job for the improvement.
・Third job raises the level to level 5 usually, and six or more becomes over limit.
・In the one necessary for an over limit, the soldier and the hunter are the experience values. The thief is a coin.
・Special effects improve according to the character level, too.(Stop and metal penetration, etc.)


▽ ver1.0.9
・The image quality adjustment was enabled.
・The button that erased the character was added.

▽ ver1.0.8
・Addition of English version status list

▽ ver1.0.7
・The volume adjustment function is added.
・Trouble was corrected.

▽ ver1.0.6
・The mark of the number of stages is added.
・Trouble was corrected.

▽ ver1.0.5
・Correction of menu when right-clicking
・Trouble was corrected.

▽ ver1.0.4
・Balance adjustment a little
・It is corrected that the enemy at the ending cannot be defeated.
・Trouble was corrected.

▽ ver1.0.3
・Mechanic has strengthened a little.
・Trouble was corrected.

▽ ver1.0.2
・Trouble was corrected.

▽ ver1.0.1
・Trouble was corrected.